Cargoship

Cargoship is my second ever counter-strike map, after assault_hzd, which quite fortunately has been lost forever. It was the summer holidays. Foz and I were playing a bit of friendly counter-strike and he said something like, "Hey you should bring out cs_cargoship again that was fun!" So I took my original cargoship, put down a couple of half-life prefabs that I didn't think would look too out of place, changed the positions of some of the doors to decrease the r_speeds slightly, and made the crane on the deck a little more complex, then it was just a matter of recompiling and slapping down a nice overview.

The r_speeds (for anyone reading who knows what these are), fluctuate widely from 1600 (where for some reason Half-Life decides to draw the whole map) to about 50 to 800 normally. The gameplay is interesting for want of a better word. There are a number of screen shots below, click on them to see a larger version. There is a download link at the bottom and I hope you enjoy. You can e-mail me telling me about bugs or high r_speeds or suggestions for improvements or abuse etc, I just won't do anything, but do enjoy the map!

Counter-Terrorist Spawn Crates, lots of lovely Crates Broken tables and Vending Machines Anyone for some grub? mmmmmm, Holly Valance. The Control/Hostage Room The rear of the boat The deck, Terrorist side counter-Terrorist Spawn, again. (anyone got a flashlight ;)) The deck, Counter-Terrorist side OMG it's a HE!!! (and a crane). It's an overview, what do you want me to say?

Download cs_cargoship :
cs_cargoship (exe)
cs_cargoship (zip)

If you would would like a copy of the .map file or any other information about cs_cargoship feel free e-mail me.